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Costello and Cosmin Truta. User Info: Chebj. He will appear in some fights to assist you, but you can't fight AS him in the game User Info: Boss Sign Up for free or Log In if you already have an account to be able to ask and answer questions. Question Status Mickey's Keyblade?
Answered How do i get the mickey dlink with terra? Answered Mickey and xehanort? Major kh 2 spoiler Answered Will King Mickey ever become a playable character?
Mickey suggest the group head back to safety but Riku points out it's too late. A heartless swarm soon forms and proceeds to sweep up all the guardians. Mickey loses his heart in the process. Luckily, Sora was able to save everyone and bring them back to the point before their initial defeat at the hands of Terra-Xehanort.
The guardians confront Terra-Xehanort again but their encounter is interrupted by the Lingering Will who takes the fight away from them. The guardians are soon confronted by a Demon Tide with a massive horde of Heartless and Nobodies.
Mickey and Riku pair off to fight the heartless. Their fight with the heartless is cut short by a heartless swarm forming and sweeping up all the enemies, followed by Sora defeating the swarm thanks to the light of the past.
The guardians are soon approached by Dark Riku who summons a horde of heartless to surround them. When the situation seemed bleak, Mickey then quickly moved to cast Stopza to allow the guardians to escape the heartless horde.
Before he can cast it he is stopped by Riku who tells him using that spell against that many enemies will leave him to exhausted to fight the Organization, causing Mickey to reluctantly back down. The Guardians are saved by Yen Sid who holds off the heartless with Donald and Goofy to allow the guardians to proceed to the final fight. Master Xehanort initiates the final battle by creating a maze called the Skein of Severance. The guardians soon split up to fight their final battles. Mickey faces off against Xemnas, Luxord, Larxene, and Marluxia and despite being four-on-one, he effectively stands his ground against them, with not a single significant hit connecting on the king, who seamlessly maneuvered through all their attacks and pushed back Marluxia and Larxene while also keeping a good eye on Xemnas, who didn't seem to be launching any significant offense, instead levitating out of the fight, and countering Luxord's card attacks.
Sora soon approaches to help out Mickey. In response Xemnas soon erects a barrier made of Nobody Thorns. Luxord then creates one final game for Sora. He attempts to hit Sora with a card but it is blocked by Mickey. However, this traps Mickey in a card and Luxord now uses him as a hostage. Sora eventually frees Mickey after defeating Luxord and thanks Sora for helping him. Mickey and Sora then proceed to defeat Marluxia and Larxene. Afterwards, Mickey chases after Xemnas and tells Sora to assist the others.
Sometime later, Riku and Mickey are soon reunited with Sora. Mickey and Riku soon learn from Sora that Kairi has been taken hostage by Xemnas and Xehanort and now have no choice but to complete the 13 clashes.
The three defeat Young Xehanort, Ansem, and Xemnas but Xehanort is able to slay Kairi to provoke Sora to clash with Xehanort to make the 13th key needed for the X-blade. Instantly provoked by the death of a fellow guardian, Mickey furiously casts the spell Ultima, but the spell is interrupted when Xehanort casts Stopza to prevent the spell from being cast.
After the time magic's spell wears off, Mickey informs the guardians that they still have a chance to win, as they can use Xehanort's ability to move through time against him to trap him and defeat him. Mickey attempts to enlist Aqua and Riku to help him do the job, but Sora intervenes and states his desire to do so. After some convincing, Mickey allows Sora to finish off Xehanort while Mickey and the other guardians close Kingdom Hearts.
After closing Kingdom Hearts, Mickey and the other guardians follow their hearts to Sora, Donald, and Goofy who just defeated Xehanort. After Xehanort hands Sora the X-blade and admits defeat, the other guardians completely close Kingdom Hearts and return to the Keyblade Graveyard.
Sora announces his desire to save Kairi using the Power of Waking. Mickey tries to warn Sora not to as he might lose his heart in the process. Riku and Sora convince Mickey to believe in Sora. He then wishes Sora a safe journey. Mickey reunites with Queen Minnie and Pluto. He soon watches fireworks in celebration of Xehanort's defeat. Mickey then travels to Destiny Islands to play before he and the others soon witness Sora fading away as a result of misusing the power of waking.
Despite his small size, having been trained by Yen Sid, who was considered to be a great Keyblade Master, King Mickey wields tremendous skill with his Keyblade. He very effectively uses the advantages afforded by his size and agility to the maximum in order to easily counter and wear down his foes, flipping and spinning attacks, and finishing them with wide strokes of his blade and his body possesses the strength to deal crushing blows despite his size.
Even with his training being incomplete, he could effectively fight side-by-side alongside Aqua and Ventus, both of whom being exceptional Keyblade wielders in their own right, in aiding them against Vanitas, successfully forcing Vanitas to flee, with Vanitas later resorting to surprising Mickey rather than taking him on directly to capture him in Neverland, although when Vanitas had the X-Blade, Mickey was forced back.
At the present, as a full-fledged Keyblade Master, Mickey's level of prowess with his Keyblade is described as being superior to the likes of Sora and Riku at one point due to their lack of experience compared to Mickey, which shows itself by Mickey's superior feats compared to Sora and Riku: He is capable of effortlessly taking down many Nobodies and Heartless with a single attack, even able to easily destroy 3 Darkside Heartless, indicating the gap between him and Sora at the time of the first game was great due to Sora being a mere fledgling despite his already considerable abilities, and later on managed to single-handedly fight through the legion of Heartless that proved a difficult challenge for Sora, Donald and Goofy without showing any strain.
He was even able to take on Marluxia, Larxene and Luxord by himself with masterful efficiency, quickly forcing back Marluxia and Larxene in close combat after only several clashes while parrying Luxord's magic cards, sustaining no injuries until Sora came to aid him, after which their combined strength were able to swiftly push back the three powerful Nobodies and after being freed from being briefly trapped by Luxord, he and Sora quickly overpowered and defeated Marluxia and Larxene without any scratches done to them.
He would proceed to aid Sora and Riku into defeating Xemnas, Ansem and Young Xehanort and remained standing quite well while Riku was kneeling. The most prominent display of Mickey's skill was how Mickey single-handedly fended off the attacks of all Replica Xehanorts despite being injured. Mickey is also perfectly capable of using Keyblades other than his own, as in addition to using his Star Seeker, upon finding the Kingdom Key D , a Keyblade of the Realm of Darkness, he proved capable of making use of it effectively as well.
Although Mickey prefers swordsmanship over Magic, he is by no means incompetent in the use of magic in combat and proves to be a considerably powerful and adept spellcaster.
In Kingdom Hearts III , Mickey even proves capable of casting a light-elemental version of "Ultima" that, while not completely cast, projected a wide orb of light that Xehanort had to use the most powerful of Stop spells to counter and even then it should be noted Mickey had managed to pressure and greatly wane the spell's strength as he seemed to be successfully clashing with and pushing the elderly Keyblade Master's Stopza back a bit before ultimately being overcame and although the spell still reached far enough to immobilize Riku, Mickey was successful enough to allow his and Riku's recovery to be far faster than when he stopped the Organization XIII with the same spell.
Although not displayed often, Mickey is also capable of using Light to empower his physical attacks and greatly enhance his speed, as shown in Kingdom Hearts 2. When facing the Replica Xehanorts, Mickey displayed the enormous level of power he has over Light by being able to, despite being injured, repel the foes with a burst of light and also block and cut through their blasts with an orb of light.
He was even able to simultaneously shield against all 13 of their blasts and with help from Sora, eventually overpower the attack, proceeding to empower his Keyblade so much that he was able to create a large blade of light that cut down the Replica Xehanorts instantly and blast the rest to oblivion with a large beam of light. He is also capable of using the normal "Cure" quite well, instantly healing Ventus from the severe beating Vanitas put on him and is capable of casting Curaga in Kingdom Hearts III to restore a huge portion of his and his allies health.
Mickey has also displayed incredible expertise in the use of time-based Magic, capable of casting an extremely powerful Stopza spell, the most powerful variant of Stop currently active, as shown in Kingdom Hearts 3D: Dream Drop Distance , where he cast a Stopza spell strong enough to hold the resurrection of Xehanort and the rest of the Organization XIII for a considerable length of time to try to save Sora and only Young Xehanort is able to break free and only because of his powers over time and even then he still briefly froze and he was confident he could freeze all the Heartless and Nobodies attacking them in the final battle, although Riku stated he would be exhausted from doing so.
He was also proficient with the Reflect magic, able to help Aqua and Xion in casting the powerful Refleza spell, blocking the attacks of the Replica Xehanorts before being broken through in the end. Mickey is capable of levitating himself above the ground, doing so in most of his coordinated attacks with allies.
He can even actually fly, although it remains unknown how he is able to do so, as he was able to fly all the way to Aqua in the Dark Realm and keep them in the air until finding soft ground.
Despite his small body, Mickey has displayed astonishing resilience and durability beyond that of any normal person of his size and body, as shown by how he survives a powerful lunging attack from the Demon Tower that ripped his clothes and violently threw him to the ground with no injury and quickly stands back up and later on when he is able to survive being constantly spin around by the Demon Tide while restrained and remain conscious, surviving being once again violently knocked down after being freed and quickly regaining consciousness soon after.
Mickey was even so resillient that despite having been considerably injured, he was able to stand up twice and fight against the Replica Xehanort until defeating before collapsing and even then was able to retain consciousness and swiftly recover to help the Guardians deliver the fatal blow to Armored Xehanort. Among the strongest proponents of the light, in addition to his previously stated abilities to control light in combat, the strength of Mickey's heart is so great that not only has he never fought with his inner darkness, but the large amount of time he spent in the Dark Realm as well as wielding his Dark Realm Keyblade, the Kingdom Key D, is a polar opposite to Sora's Light Realm Keyblade, the Kingdom Key has no effect on him.
Traveling with the Corridor of Darkness also completely has no effect on him. Mickey's strength in the light is even great enough that while trapped in the Realm of Darkness, he can still project a portion of himself that can still use a rather formidable level of power over light to aid Riku, even capable of supressing Ansem long enough for Riku to regain consciousness after he only barely defeated Lexaeus with Dark Mode.
Upon managing to return fully, he easily prevents Ansem from possessing Riku forcibly when he was nearly overwhelmed.
Later on, Mickey was able to hold the massive projection of Sora's Heartless at bay with a beam of light long enough for Sora to destroy the actual form of the heartless. Mickey has the capability to coat himself with light to survive in the Lanes Between even when unconscious and is also capable of traveling through worlds using light, as he easily reaches Riku before Sora could be turned into a vessel of Xehanort.
With the Kingdom Key D, he also has the power to open doors to the realm of darkness and can combine this with the power of waking to enter and leave with others trapped inside the realm unharmed. Although Mickey is more prominently known for his combat abilities, his intellectual talents are also noteworthy. Known as a great king, Mickey is an excellent leader capable of commanding respect from all his denizens for his leadership over Disney Castle.
Although his first attempts of using the Star Shard ended rashly, over time, Mickey became a skilled enough of a scientist and mechanic to discover it's Gummi nature and with it build a ship capable of transporting from world to world. He is also an excellent strategist, further backed up by his willingness to use drastic measures if needed, with a sharp eye for details, as shown by how he is the only one apart from Yen Sid to recognize the disturbances of the worlds as being potentially devastating and the involvement of the mysterious Organization XIII and managed to neutralize the first threat by first taking advantage of a Corridor of Darkness left behind by the Guard Armor to enter the Realm of Darkness and after entering, despite the rashness of his methods to enter the dark realm that he and Aqua had to acknowledge, he quickly developed a plan to find the keyblade of the realm of darkness to seal the door to the realm of darkness.
After coming out, he was able to stay out of the Organization's eyes while simultaneously keeping watch of some of their activities without requiring aid from Riku or his allies, knowing enough to be able to deduce the Organization was planning to stall time, although due to having only himself to rely on, he was not able to gather as much information on their activities as Riku could with DIZ helping him.
While using him as a D-Link, they can either create an aerial attack or release multiple spheres of light to inflict damage on the enemy.
In certain battles against bosses, if Sora is defeated, an alternate menu option will appear. If "I won't give up! This can happen a number of times in one battle. In battle, Mickey can perform two attacks: the first being simply Attack , and the other being Pearl , a magical attack that damages the opponent with a homing ball of light. Like Sora, allows the player to jump and performs reaction commands. However, Mickey's only reaction command is to slowly charge his Drive Gauge.
If Mickey is defeated before using Healing Light , Mickey will instead use a potion to heal Sora so that he regains half of his HP, although his MP will remain the way it was before he was defeated. While Mickey can deal damage, it is impossible to actually defeat a boss as Mickey due to the fact that he lacks a finishing move.
After one second, a small beam of light fires in the center of the tornado and fires all the Unversed to the ground. All Unversed who survive the attack are left stunned. The circle contains the , , , and buttons. One of the buttons will flash and the player will be prompted to push it. If the button is not pushed within ten seconds the finisher will automatically end without any attacks being dealt.
Once the button is pressed, a Mickey Emblem appears on that button and starts to spin clockwise around the circle and go over buttons, and the player must press the right button when it passes over that section of the circle. When the right button is pressed, the player will spin around while charging at targets. If the button is not pressed correctly the finisher will continue but the player will not get to deal as many attacks. The Mickey Emblem will spin around in the circle twice before the finisher ends, allowing up to eight spinning attacks.
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